BBC_Spirit
02/26/25 10:02PM
Character Customization in Video Games
Just out of pure curiosity, how important do you consider customizing your own characters in games? Do you prefer them to be pre-designed / preset most of the time? Or have full reign instead when going through character creation?
GroysMoyz
02/26/25 10:08PM
I definitely get a little too caught up in customising my characters much of the time, but usually I just end up making them look like me anyways, so it's a lot of overthinking for nothing lol.

I definitely prefer customisable protagonists though. It's cool to be able to play someone who matches your likeness.
Shaded_Cube
02/26/25 10:13PM
It depends on the kind of game. I've never been one for the whole "this character is you" stuff. I'll just put together whatever I think looks neat. If a game has mods then I'll just do shit like this.

cdn.discordapp.com/attach...4fc5535000d1233b4023&
Broken_Gizmo
02/26/25 10:18PM
Very important and of course I take forever to finish customising if there's enough options.
I try to get my characters as close to my idealized self as possible, so looking nothing like me.
Fit but not necessarily muscular, spiky green hair/fur, orange shirt, blue pants, and the only thing we share are pale-blue eyes.
QuiteFatty
02/26/25 10:58PM
I honestly don't really care. Most of the games I play fave a fixed story with fixed characters and honestly, I prefer that in some ways
KaroshiPie44
02/27/25 02:54AM
I like customizing my characters, it might be simple, but i love the customization system in Def Jam FFNY and The Godfather 1 game, they're very simple and underrated, but damm, they work well.
LustyDude4U
02/27/25 03:03AM
It's very much an all or nothing kind of thing for me. If a game has character customization then I want as many options as possible, including many different clothes/armor to choose from while progressing through the game. Nothing annoys me more then when a game half-asses a character creating system and just gives you a handful of recoloring options and hair styles. At that point just give us one or two good designs for the player character(s) and put the dev time into something else.
QuiteFatty
02/27/25 06:00AM
LustyDude4U said:
It's very much an all or nothing kind of thing for me. If a game has character customization then I want as many options as possible, including many different clothes/armor to choose from while progressing through the game. Nothing annoys me more then when a game half-asses a character creating system and just gives you a handful of recoloring options and hair styles. At that point just give us one or two good designs for the player character(s) and put the dev time into something else.

Agreed.
Con-Lust
02/27/25 08:42AM
Customization of any sort is a massive W. Moreso ones that can affect the core gameplay (and thus make the game worth replaying), but still, if I'm kicking ass (or, alternatively, getting my ass kicked), I would prefer to look good while doing it.
Bufubarion
02/27/25 02:59PM
1000% prefer a predesigned character, especially when they give dialogue options a unique flavour that gives some identity to the protagonist outside of the players actions. Examples like Persona come to mind, but for just designs; SMT protagonists have SO much identity despite being not being characters 99% of the time!
Jamie_Kay
02/27/25 04:12PM
I prefer full character customization over presets.

Outside of protagonists in single-player, narrative type games, presets usually leave me feeling a little disappointed in one way or another, and wishing I could change aspects of their design to better suit my preferences.

I don't use character customization to make some kind of variation of myself though. Video games are an escape, so I don't feel the need to "see myself" in them.
Wastedigo
02/27/25 04:18PM
I love all customization and choice in gaming, it's fun to make a unique character and I'm definitely the type to spend hours on it before actually playing the game lol but it's not a big deal if there is none
Hox
02/27/25 06:37PM
QuiteFatty said:
I honestly don't really care. Most of the games I play fave a fixed story with fixed characters and honestly, I prefer that in some ways


It annoyed me to no end when they did this half step with Byleth in fire emblem three houses, he's kind of a avatar but he's his own character..? He barely talks, barely emotes, yeah it's part of the plot but he's a teacher interacting with all these students for 60 hours+ I'd like a little more personality in there. Robin was interesting in that he seemed very much a set character that you could customize and choose their partner with, but otherwise they love bear meat and studying tactics to the point of being oblivious to simple things around them.

LustyDude4U said:
It's very much an all or nothing kind of thing for me. If a game has character customization then I want as many options as possible, including many different clothes/armor to choose from while progressing through the game. Nothing annoys me more then when a game half-asses a character creating system and just gives you a handful of recoloring options and hair styles. At that point just give us one or two good designs for the player character(s) and put the dev time into something else.


Heavy agree, if you're gonna give me an avatar to play with, give me all the options; hair, clothes, skin color, name, etc etc.
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